Clash of Clans is a freemium mobile MMO strategy video game developed and published by Supercell. The game was launched for iOS platforms on July 2, 2012, and Yahoo Play for Android on October 7, 2013.
CoC tasks players to build their own market using the resources gained from attacking other players through the game’s fighting features. The main resources are gold, spirit and dark elixir. Players can conjoin to produce race, groups of up to fifty people who can then partake in Group Wars together, donate and receive troops, and converse with each other.
Clash Clans was released to positive reviews, attaining high ratings from many critics. Many reviewers loved Clash of Clans’ gameplay, but some disliked the way the free game was presented.
What Carries Clash of Teams?
Clash of Clans is an online multiplayer game by which players build a community (in the form of a clan), coach troops, and attack other players to earn silver, elixir and Dark Pócima. Gold and elixir may be used to build defenses that protect the player from other players attacks. Elixir and dark elixir is also used to coach and upgrade soldiers and spells. The game also comes with a pseudo-single player campaign where the player can attack several fortified goblin villages and earn platinum and elixir. The game has 2 ‘builders’ by default but one can install more builders (maximum 5) using gems, building contractors are essential for upgrading any building. If all constructors are busy one has to either wait (if the player wants to upgrade a building) for them to be free or free them up using gems.
To earn and store yellow metal and elixir, players must build gold mines and gold storages and elixir collectors and elixir storages, respectively. Elixir can be used to train new troops, bring out research in the laboratory to upgrade soldiers, to re-load X-Bows (available from Town Hall 9) also to build and advance certain buildings, mostly relevant to buildings used in attacking another player’s foundation. Gold can be used to build defensive buildings and advance the town hall, which allows access to more buildings and higher levels for existing buildings. For higher levels, dark elixir receives; this type of elixir can be used to educate and upgrade dark elixir troops and heroes, create dark spells, and power the Inferno Tower, a defensive building that can be found only at Town Hall twelve. The Eagle Artillery which is a defensive building that is merely available at Town Hall 11, is fueled by elixir. Area Hall 11 also provides access to a fresh good guy – The Grand Warden. It is the only hero born out of elixir. To earn and store dark elixir, players must build dark elixir drills and dark elixir storages.
Troops and spells
The game has two varieties of barracks (barracks and dark barracks) and two varieties of spell factories (spell factory and dark mean factory). The barracks create troops using elixir although dark barracks create soldiers using dark elixir.
The spell factories follow the same pattern, normal cause factory creates spells using elixir and dark stock using dark elixir. Almost all troops and spells have different properties. As the player progresses, several new troops and spells get unlocked.
Aside from the game’s resources (gold, elixir and dark elixir), the game also uses gems as a foreign currency. Gems may be used mostly to finish the time that certain operations take, such us the time of a building’s or a troop’s update, or instantly train an army. In addition, they can be used to “boost” certain buildings, such as resource productions and barracks. Gems may be acquired through in-app buys, they could be awarded for attaining certain milestones or concluding achievements or they can be earned from eradicating obstacles, such as trees and shrubs, mushrooms or gem containers, which spawn randomly on a player’s base.
Clash of Clans Wars
Clans are sets of players who join along to support each other, either materially (donating troops) or verbally (giving advice). Players can join teams once they rebuild the special Clan Castle building early on. A major element of the gameplay of Clash of Race is clans facing off against each other. Clan commanders and co-leaders can commence wars against other races. Each clan is then given one “preparation day” and one “war day. ” When a player attacks a member of the opposing clan, they receive stars based after how much destruction they cause to the opponent’s community. Each player is limited to two attacks every war, and they with the most stars at the end of the war day is reported victorious. If the two clans’ amount of superstars are equal, then the victorious clan is the the one that has a larger percent destruction. Players receive reward war loot if he use their attacks in the war. This loot is different on different bases and is determined by Supercell, the top most base has the most war bonus loot and the last basic has the least amount of bonus loot. In case the clan wins the battle, the bonus loot is fully delivered to the player but during a loss one-third of the loot is sent to the player. In the May well 2016 update, Friendly Difficulties were introduced to allow clanmates to compete between other clanmates, however these challenges do not provide loot or trophies and does not affect a player’s army.